Animate moon rotation using C graphics
#include <conio.h>
#include <graphics.h>
#include <dos.h>
#include <math.h>
/* finds the location of moon on the virtual orbit around earth */
void moonMotion(int radius, int midx, int midy, int x[60], int y[60]) {
int i, j = 0;
/* positions of moon around the earth */
for (i = 360; i > 0; i = i - 6) {
x[j] = midx - (radius * cos((i * 3.14) / 180));
y[j++] = midy - (radius * sin((i * 3.14) / 180));
}
return;
}
int main() {
/* request auto detection */
int gdriver = DETECT, gmode, err;
int midx, midy, earth, orbit, moon;
int i = 0, x[60], y[60];
/* initialize graphic mode */
initgraph(&gdriver, &gmode, "C:/TURBOC3/BGI");
err = graphresult();
if (err != grOk) {
/* error occurred */
printf("Graphics Error: %s",
grapherrormsg(err));
return 0;
}
earth = 50, orbit = 100, moon = 25;
/* mid position in x and y-axis */
midx = getmaxx() / 2;
midy = getmaxy() / 2;
/* get the positions of moon around earth for rotation */
moonMotion(orbit, midx, midy, x, y);
while(!kbhit()) {
/* drawing earth at the center */
setcolor(BLUE);
setfillstyle(SOLID_FILL, BLUE);
pieslice(midx, midy, 0, 360, earth);
/* drawing virtual orbit around the earth */
setcolor(WHITE);
setlinestyle(DASHED_LINE, 1, 1);
circle(midx, midy, orbit);
/* rotate moon around the earth */
setcolor(YELLOW);
setfillstyle(SOLID_FILL, YELLOW);
setlinestyle(SOLID_LINE, 1, 1);
pieslice(x[i], y[i], 0, 360, moon);
/* sleep for 200 milliseconds */
delay(200);
/* clears the graphic screen */
cleardevice();
/* checks for one complete rotation */
i = (i + 1) % 60;
}
/* deallocate memory allocated for graphic screen */
closegraph();
return 0;
}
Output: (Moon Rotation - Animation using C graphics)
soler system moon and earth rotation
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