Animate walking stick man using C graphics
#include <conio.h>
#include <graphics.h>
#include <dos.h>
int main() {
/* request auto detection */
int gdriver = DETECT, gmode, err;
int radius = 10, x, y, midy;
/* initialize graphic mode */
initgraph(&gdriver, &gmode, "C:/TURBOC3/BGI");
err = graphresult();
if (err != grOk) {
/* error occurred */
printf("Graphics Error: %s\n",
grapherrormsg(err));
return 0;
}
x = 50;
midy = getmaxy() / 2;
y = midy - 100;
/*
* used 5 stick man (still/image)
* position to get walking animation
*/
while (x < getmaxx() - 25) {
/* clears graphic screen */
cleardevice();
setlinestyle(SOLID_LINE, 1, 3);
/* road for stick man */
line(0, midy, getmaxx(), midy);
/* image 1 - first position of stick man */
circle(x, y, radius);
line(x, y + radius, x, y + radius + 50);
/* leg design */
line(x, y + radius + 50, x - 10, midy);
line(x, y + radius + 50, x + 10, midy - 30);
line(x + 10, midy - 30, x + 10, midy);
/* hand motion */
line(x, y + radius + 10, x - 15, y + radius + 30);
line(x - 15, y + radius + 30, x + 15, y + radius + 40);
delay(150);
/* image 2 - second position of stick man */
cleardevice();
/* forwarding the position of stick man */
x++;
setlinestyle(SOLID_LINE, 1, 3);
line(0, midy, getmaxx(), midy);
circle(x, y, radius);
line(x, y + radius, x, y + radius + 50);
/* leg design */
line(x, y + radius + 50, x - 15, midy);
line(x, y + radius + 50, x + 10, midy - 30);
line(x + 10, midy - 30, x + 10, midy);
/* hand motion */
line(x, y + radius + 5, x - 10, y + radius + 20);
line(x - 10, y + radius + 20, x - 10, y + radius + 45);
line(x, y + radius + 5, x + 5, y + radius + 25);
line(x + 5, y + radius + 25, x + 15, y + radius + 45);
delay(100);
/* image 3 */
cleardevice();
setlinestyle(SOLID_LINE, 1, 3);
line(0, midy, getmaxx(), midy);
x++;
circle(x, y, radius);
line(x, y + radius, x, y + radius + 50);
/* leg design */
line(x, y + radius + 50, x - 20, midy);
line(x, y + radius + 50, x + 20, midy);
/* hand motion */
line(x, y + radius + 5, x - 20, y + radius + 20);
line(x - 20, y + radius + 20, x - 20, y + radius + 30);
line(x, y + radius + 5, x + 20, y + radius + 25);
line(x + 20, y + radius + 25, x + 30, y + radius + 30);
delay(150);
/* image 4 */
cleardevice();
x++;
setlinestyle(SOLID_LINE, 1, 3);
line(0, midy, getmaxx(), midy);
circle(x, y, radius);
line(x, y + radius, x, y + radius + 50);
/* leg design */
line(x, y + radius + 50, x - 8, midy - 30);
line(x - 8, midy - 30, x - 25, midy);
line(x, y + radius + 50, x + 10, midy - 30);
line(x + 10, midy - 30, x + 12, midy);
/* hand motion */
line(x, y + radius + 5, x - 10, y + radius + 10);
line(x - 10, y + radius + 10, x - 10, y + radius + 30);
line(x, y + radius + 5, x + 15, y + radius + 20);
line(x + 15, y + radius + 20, x + 30, y + radius + 20);
delay(100);
/* image 5 */
cleardevice();
x++;
setlinestyle(SOLID_LINE, 1, 3);
line(0, midy, getmaxx(), midy);
circle(x, y, radius);
line(x, y + radius, x, y + radius + 50);
/* leg design */
line(x, y + radius + 50, x + 3, midy);
line(x, y + radius + 50, x + 8, midy - 30);
line(x + 8, midy - 30, x - 20, midy);
/* hand motion */
line(x, y + radius + 5, x - 15, y + radius + 10);
line(x - 15, y + radius + 10, x - 8, y + radius + 25);
line(x, y + radius + 5, x + 15, y + radius + 20);
line(x + 15, y + radius + 20, x + 30, y + radius + 20);
delay(150);
x++;
}
getch();
/* deallocate memory allocated for graphic screen */
closegraph();
return 0;
}
Output:(Walking stickman animation using c graphics)
Hello Admin,
ReplyDeleteCan you please share the following files, so that i can understand above program easily.
graphics.h
conio.h
dos.h
Thanks and Regards,
Goutam
can you make stickman walking up stairs
ReplyDeleteError : undefinun symbol grOK
ReplyDeleteUndefined **
Delete