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Saturday, 7 September 2013

Moving Boat - Animation using C graphics

Animate moving boat using C graphics


  #include <stdio.h>
  #include <conio.h>
  #include <graphics.h>
  #include <dos.h>

  int main() {
        int gdriver = DETECT, gmode, err;
        int i = 0, j, x, y, x1, y1, x2, y2;

        initgraph(&gdriver, &gmode, "C:/TURBOC3/BGI");
        err = graphresult();

        if (err != grOk) {
                printf("Graphics Error: %s\n",
                                grapherrormsg(err));
                return 0;
        }

        j = 0;

        /* initialize position for boat */
        x = 50, y = getmaxy() / 2 + 140;

        while (x + 60 < getmaxx() && (!kbhit())) {
                /* setting positions for rain */
                x1 = 10, i = y1 = 0;
                x2 = 0, y2 = 50;

                /* clears graphic screen */
                cleardevice();

                /* setting the color of the river/sea */
                setcolor(LIGHTBLUE);
                setlinestyle(SOLID_LINE, 1, 1);
                setfillstyle(SOLID_FILL, LIGHTBLUE);

                /* draw the river/sea */
                rectangle(0, getmaxy() / 2 + 150, getmaxx(), getmaxy());
                floodfill(getmaxx() - 10, getmaxy() - 10, LIGHTBLUE);

                /* rain drops */
                setlinestyle(DASHED_LINE, 1, 2);
                while (i< 700 ) {
                        line(x1, y1, x2, y2);
                        x1 = x1 + 20;
                        y2 = y2 + 50;
                        i++;
                }

                /* drawing the boat */
                setlinestyle(SOLID_LINE, 1, 2);
                setcolor(BROWN);
                setfillstyle(SOLID_FILL, BROWN);
                sector(x, y, 180, 360, 50, 10);

                setcolor(DARKGRAY);
                setlinestyle(SOLID_LINE, 1, 3);

                /* leg and body of stick man */
                line(x + 40, y - 15, x + 40, y - 40);
                line(x + 40, y - 15, x + 45, y - 10);
                line(x + 45, y - 10, x + 45, y);
                line(x + 40, y - 15, x + 37, y);

                /* head and hand of stick man */
                circle(x + 40, y - 45, 5);
                line(x + 40, y - 35, x + 50, y - 30);
                line(x + 40, y - 35, x + 35, y - 32);
                line(x + 35, y - 32, x + 45, y - 25);
                line(x + 60, y - 45, x + 27, y + 10);

                /* moving the position of boat and stick man */
                x++;

                setcolor(LIGHTBLUE);
                delay(250);

                /* clears the graphic device */
                cleardevice();

                /* drawing sea/river */
                setlinestyle(SOLID_LINE, 1, 1);
                setfillstyle(SOLID_FILL, LIGHTBLUE);
                rectangle(0, getmaxy() / 2 + 150, getmaxx(), getmaxy());
                floodfill(getmaxx() - 10, getmaxy() - 10, LIGHTBLUE);

                /* rain drops */
                setlinestyle(DASHED_LINE, 1, 2);
                x1 = 10, i = y1 = 0;
                x2 = 0, y2 = 70;

                while (i < 700) {
                        line(x1, y1, x2, y2);
                        x1 = x1 + 30;
                        y2 = y2 + 60;
                        i++;
                }

                /* drawing boat */
                setlinestyle(SOLID_LINE, 1, 1);
                setcolor(BROWN);
                setfillstyle(SOLID_FILL, BROWN);
                sector(x, y, 180, 360, 50, 10);

                /* body and leg of stic man */
                setcolor(DARKGRAY);
                setlinestyle(SOLID_LINE, 1, 3);
                line(x + 40, y - 15, x + 40, y - 40);
                line(x + 40, y - 15, x + 45, y - 10);
                line(x + 45, y - 10, x + 45, y);
                line(x + 40, y - 15, x + 37, y);


                /* head, hands of stick man */
                circle(x + 40, y - 45, 5);
                line(x + 40, y - 35, x + 52, y - 30);
                line(x + 40, y - 35, x + 37, y - 32);
                line(x + 37, y - 32, x + 49, y - 25);
                line(x + 60, y - 45, x + 27, y + 10);

                /* forwarding the position of the boat */
                x++;

                /* sleep for 250 milliseconds */
                delay(250);

                /* clears the graphic device */
                cleardevice();
                j++;
        }

        getch();

        /* deallocate memory allocated for graphic screen */
        closegraph();
        return 0;
  }





Output:(Animate moving boat using C graphics)


13 comments:

  1. when i type this code my compiler says device driver file not found

    ReplyDelete
  2. this code is not give me any output

    ReplyDelete
  3. Replies
    1. How did you manage to run it?
      I tried to run the same program,showed alot of error.

      Delete
  4. mind blowing very nc sir.....

    ReplyDelete
  5. sir gv me a code in which heart is broken by arrow

    ReplyDelete
  6. hi could you email me please? i have some thing for you to do and it is paid. thanks.
    surekhajessyn1@gmail.com

    ReplyDelete
  7. Linker error
    Unable to open file 'TCLASSS.LIB'

    ReplyDelete
  8. Thank you so much for the program. It helped me in my microproject of graphics :)

    ReplyDelete